So it turns out the co-op base was last updated last year, which isn't nearly as long ago as I was thinking. Also the reason it doesn't use sdk_hareddefs.h isn't exactly because it's old. It uses hl2mp instead of SDK Server as it's project file, which means it's a mod of Half Life 2 Multiplayer instead of being based off the generic multiplayer template. I heard an opinion on the #hl2coders IRC channel that hl2mp is better then SDK Server... But personally I'd rather use SDK Server.
So I might give the co-op base another try. Meanwhile I've been extremely lazy on working on muddy lately, but hope to kick this pig soon.
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